December 3rd, 2008
This is the first year we are selling holiday cards and photo books and we are still feeling our way a bit. Some of our old-time customers told us that it was very typical to offer quantity discounts on cards. We had not considered doing so because as rational engineers we know that our costs are actually fairly linear with respect to card quantity.
Nevertheless, we looked around the competitive landscape and now realize that these discounts are completely standard. So, we got with the program and now offer significant discounts on cards depending on the quantity ordered.
We are also running a promotion until this Sunday, December 7th for free ground shipping on card orders over $50. US shipments only. We truly hope that some of you will give our new cards a try. We designed most of the cards for 2008 so you will see a lot of fresh stuff in our collection.
Posted by Andrew Erlichson
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December 2nd, 2008
We did a small release of the Phanfare Photon app for the iPhone and iPod touch that shows help screens and and allows you to add albums from the main play screen. There are also a few bug fixes.
The help screens are designed to guide new users through the process of creating albums, adding friends and viewing content.
Posted by Andrew Erlichson
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November 26th, 2008
As faithful readers of this blog know, we have been focused on delivering a next generation photography and video experience on the iPhone. But of course, most people don’t have iPhones (yet). They do have a variety of cell phones ranging from competent smartphones like the Blackberry, feature phones like the LG Dare and basic cell phones like the Motorola Razr.
For all those folks, we now offer a rudimentary mobile viewing experience for your photos (no video). You won’t mistake it for what we offer on the iPhone. On the iPhone, you can download Phanfare Photon to view and manage your collection or view in the Safari browser.
If you are an avid Phanfare Phan, please try our new mobile viewing experience. You should just be able to navigate to www.phanfare.com but if have trouble with that, navigate to m.phanfare.com.
Posted by Andrew Erlichson
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November 25th, 2008
We just introduced a photo book product that we are pretty proud of both in terms of the quality of the book itself and the software that is used to configure it. We are selling 8×8 and 12×12 inch books on 100 weight glossy paper, with wrapped photo covers. The binding is side stitched (sewn), not glued as many of the more mainstream print/book players provide.
The Phanfare book builder (on the web) enables you to create a book in under a few minutes or dig deep down and configure just about every aspect.
To celebrate the introduction of our new book product, we are offering 25% off until this sunday. No special code needed, just complete your book before sunday.
Posted by Andrew Erlichson
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November 14th, 2008
David Pogue of the NY times tackled a subject near and dear to my heart recently: Why do we shoot photos and videos. I come out approximately where he did. That you do it for yourself, and the hope that maybe somebody might be interested in seeing the media in the future.
And it is because that inevitably the media is most valuable to the shooter that it makes sense that if you want to preserve it, you will have to pay. Personal photos and videos have a small audience, and hence advertising can not monetize their storage. To make money on advertising, people need to look at the media. If the media is only interesting to the author and a small group of friends and family, it has little advertising value.
This is something that Shutterfly, Snapfish and Kodak Easyshare Gallery know all too well. They store your media for free, depending on the purchase of prints and gifts to amortize the cost of storage of that media for perpetuity. But since most purchases of prints and gifts come right after the shooting, in the long term, they are left with this huge liability of photos and videos with no clear revenue stream associated with them.
Snapfish and Kodak both impose the rule that you must make at least one purchase per year for them to continue to store your stuff. I know the economics of this industry well enough to tell you that one purchase won’t pay for the average users’s lifetime of photos and videos.
I predict that longterm, the big 3 “print to share” sites will all impose fees on users or delete all their stuff; that is if they don’t go out of business all together. Long term, it is likely that prints and gifts will be a declining business with the electronic display and presentation of media being the area of greater interest. Hence, their primary business will be cannibalized by technology; fairly ironic given that those companies were founded to capitalize on the explosion of digital photography, which replaced analog photography.
Posted by Andrew Erlichson
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November 12th, 2008
A module on an network switch connecting our servers to the internet failed at 950pm EST. After several attempts to get the switch to operate normally, the switch module was replaced. Phanfare was available at 10:59pm,
Upon analysis, we could have avoided downtown by further replicating some of our network and firewall infrastructure to provide for multiple network paths through redundancy. We are evaluating the cost effectiveness of adding the required hardware to avoid this type of outage in the future.
To give some perspective, being down one hour per month provides us with 99.86% uptime, not the 99.999 that Ma Bell used to provide, but pretty good. It is believed that Amazon, for example, strives for 99.99% uptime for their systems.
Sorry for the disruption in service!
Posted by Andrew Erlichson
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November 12th, 2008
We had an outage tonight for about an hour. We don’t yet know exactly what went on, but it looks like a network outage at the datacenter level at our Somerset, NJ datacenter.
Technically, Phanfare was not down; the servers were just hard to reach - as in, impossible.
On the bright side, they were fast and responsive during that time period, if you had a laptop and a parka (its pretty cold in the datacenter, which is where your laptop would need to be plugged in to reach the servers).
We should know more soon and will figure out how to avoid this in the future.
Next topic: some of you *may* have noticed two strange phanfare phacts in the last two days:
- Video conversion is kinda slow. We realized at the beginning of this week that videos converted last week were converted in a way that prevented them from playing on the iPhone. So, we are reconverting all the videos from the archival renditions that we maintain, forever and ever, amen. That is slowing the queue a bit. Should be over in a few days
- You may be seeing some really old albums on your dashbaord in the section on the left that usually shows recently modified albums (using a recently-modified date that is otherwise invisible to you). Since this is glasnost November, we are also fixing a bunch of small problems with image renditions from old bugs. Problems like, some images had height and with of zero in our database. Again, because we have the original images, we get a second bite at the apple and fix stuff like this.
You can see, i am a little punchy tonight.
Posted by Andrew Erlichson
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November 10th, 2008
We just released a new version of the Phanfare iPhone app that brings rudimentary album and image management to the palm of your hand. From the app you can now:
- Edit the album name, description and sharing settings
- Add or edit image captions
- Save a photo to the iPhone camera roll
- assign a photo to someone in your iPhone address book
- Email a photo
- Delete a photo
With the iPhone app you can take your entire photo and video collection on the go, wirelessly synchronized to your iPhone. You can also shoot photos with the iPhone and upload them in the background to your Phanfare site.
The Phanfare iPhone app works on the iPod touch as well as the iPhone. On the touch you can’t shoot photos, since there is no camera, but the viewing experience is just as good.
Once your photos and videos are wirelessly synchronized to your iPhone, you can show them even when there is no network connection present.
Posted by Andrew Erlichson
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» Filed under: Apple, Cloud Computing, Digital photography, General
October 11th, 2008
We are thrilled to announce a new version of the Phanfare iPhone app that improves upon the viewing experience by wirelessly synchronizing and caching your recent albums right on the phone. The viewing experience is buttery smooth, includes videos, and works (for photos) even when the iPhone is in airplane mode.
New photos you take on your iPhone are integrated directly into your collection. With this new version your iPhone is transformed into a managed wireless digital camera. Your whole collection appears on the camera and new content is automatically uploaded to your account in the background.
This new version of the Phanfare iPhone app is available for the iPod Touch as well. While the touch lacks a camera, you can still view your photo and video collection via the app.
For many shooters, the iPhone is only one of the many devices they use in their photographic life. Phanfare brings all the content together, viewable from the web and on the iPhone. We also support TV viewing via our media server software combined with the PS III and Xbox 360. We would love to be in TVs directly (if you manufacturer TVs, contact us - we would be happy to provide API keys).
Posted by Andrew Erlichson
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» Filed under: Apple, Cloud Computing, Digital photography, iPhone
October 4th, 2008
Apple recently lifted the NDA that prevented us from commenting on the iPhone platform. Practically speaking, that prevented us from saying anything negative. We have already said lots of positive things about the iPhone platform.
Overall, the platform lives up to the hype. The touch interface is ground breaking and the UI sets the bar to a new level for mobile devices.
Our goal with the iPhone is to transform it into a full-featured wireless camera. Most of that is just a small matter of programming. But there is one area where we and every other photography app is hobbled, and that is in the camera controller.
If you use the built in camera on the iPhone, it has a shot to shot time of about 3 seconds. This is not groundbreaking compared to a point and shoot camera from Nikon or Canon, but it is tolerable for many situations. Unfortunately, we are not allowed to use the same camera controller that Apple uses for its built in camera. Instead, we are forced to use a different camera controller class (this is all software) that calls the real camera controller behind the scenes. The result is awful.
Compared to the native camera controller, the one we must use has a shot to shot time of 14 seconds. You can background some of that and get it down to 9 seconds, but do that at your own peril because the camera controller also uses a lot of memory and as any iPhone developer knows, if you run out of memory, the operating system kills the app.
The shot to shot latency is not the only issue. We are also forced into an “official” workflow for the digital camera that involves a common interface that says “use photo” and “retake” after each photo. The built in camera app that Apple wrote that uses the native camera controller skips that annoying step. We can’t skip it.
The solution is to let developers use the native camera controller. Sure there is no default shutter effect or shutter sound, but that is fine with us. We can innovate there and have our own unique experience.
The iPhone is the first smartphone with a UI so good that it could possibly replace the point and shoot camera for many situations. But to realize the full potential of the platform we must be allowed to use the native camera controller libraries.
Posted by Andrew Erlichson
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» Filed under: Apple, Digital photography, General